Liam Matteson

Software Designer

San Francisco, California

Overview 

Liam Matteson is a Software Designer based in San Francisco, California, with a strong background in leadership, user experience design, and entrepreneurship. He has held key roles at Like Minds, Copilot Money, and Upperstudy, showcasing expertise in strategic planning and graphic design among other skills. Liam has excelled as a Product Design Lead at multiple companies, demonstrating a talent for user interface design and urban design. His career highlights include leading design projects at innovative tech companies and contributing to research and graphic design initiatives at the University of Minnesota.

Work Experience 

  • Product Design Lead

    2022 - Current

    Like Minds is a design studio that offers design services and resources to build quickly. Helping early-stage startups.

  • Product Design Lead

    2023 - 2024

    Copilot Money is the leading tool to track and manage your finances. First design hire, lead designer. In collaboration with the Copilot team: • Responsible for helping scale copilot to over 100,000 subscribers • Shipped Copilot for iPad • Shipped Copilot Intelligence • Shipped Cash Flow • Shipped Copilot to Mint Import, which was foundational to our growth • Shipped a completely reskinned Onboarding experience on Mac • Shipped Real Estate and Home Equity tracking • Shipped improved search for users with MX/Finicity accounts • Shipped improvements to Rule Creation • Shipped improvements to Reviewing transactions on Mac • Shipped Apple Card Tracking • Shipped Tagging • Shipped Connections Management • Shipped Accessible Charting • Shipped interactive widgets from the iOS 17 release • Created our first product playbook for efficiently shipping products • Shipped our first changelog giving users public insight into how and what we were shipping • Made key design hires • Nominated for two awards, Apple Design Awards and App Store Awards • and much more

  • Product Design Lead

    2022 - 2023

    Designed for early-stage startups and provided mentorship to design apprentices. • Led product design for multiple projects simultaneously, including web, mobile, consumer, and B2B Saas • Led the creation of product requirements while delving into pixel-level detail • Worked with founders on their product roadmap and vision • Mentored design apprentices on UI, interaction design, product thinking, copy, and communication

  • Product Designer

    2021 - 2022

    In collaboration with Product and Eng: • Created and Shipped Vanta’s first codified design system. • Shipped Vanta’s redesigned Tests Page • Shipped Vanta’s first Home page to over 3000 customers • Shipped Vanta’s Checklist and Global Checklist Settings • Shipped an update to Vanta’s navigation and IA • Shipped an improved Filtering system across all product pages • Shipped updates to Vanta’s Computers page to show multiple MDM’s • Shipped Email Reminders • Shipped Domain Switching • Shipped updates to Vanta’s People page • Shipped updates to Vanta’s Compliance page

Vanta is a trust management platform that automates compliance and risk management.

Raised $353,000,000.00 from Goldman Sachs Alternatives, Y Combinator, Sequoia Capital, HubSpot Ventures, Workday Ventures, JP Morgan Chase, Craft Ventures, CrowdStrike and Atlassian Ventures.

  • Product Design Apprentice

    2020 - 2021

    Upperstudy helps startups get design and designers get into startups. • Worked with a variety of startups helping them find PMF and execute with quality at a rapid pace

  • Product Designer

    2020 - 2020

    Share your personal gaming moments & find community Partnership with Halftone Digital.

  • Product Designer

    2019 - 2020

    • Working with Adobe, Google, national and local direct clients, and local digital agencies GoKart Labs and Zues Jones on various UX/UI projects involving areas of Information Architecture, Interaction Design, Interface Design, and Testing. • Work with clients to create user-flows, created 15+ high-fidelity interactive animations in Sketch and Principle. • Apply user research methods and utilizing client data to design a seamless interface and app experience. • Utilize Principle and Adobe AE to create interactive assets representing Halftone Digital for the #Adobe368 contest.

  • Product Design Intern

    2018 - 2019

  • Product Design Intern

    2018 - 2018

    • Worked with a team of 5 interns consisting of backgrounds in design, psychology, and engineering • 20% acceptance rate for internship program. • Identified a problem and created an Augmented Reality (AR) solution for our client, Science Museum of Minnesota (SMM). • Designed and conducted 2 user research sessions using research methods that consisted of observations, usability testing, interviews, and a survey; all to create a frictionless AR experience. • Collected and analyzed quantitative and qualitative data that consisted of visiting behavior, time, path, desirability testing, and system usability score. • Ideated vital product features to create user journey/flows. • Prototyped multiple iterations of working AR product interfaces using Adobe XD. • Incorporated Google Material Design Library into product UI. • Delivered an oral presentation and a written final report to the SMM about the project, user testing sessions, prototypes, and AR application.

  • Research Assistant

    2018 - 2018

  • Graphic Design Assistant

    2017 - 2018

    -Assisted CSE Deans office with graphic layouts, posters, social media advertisements, and photography. -Created low-fidelity wireframes and completed a comparative analysis of all Big-10 engineering schools. -Sifted through over 350 UMN Wordpress webpages and transferred/reformatted them into Drupal.

  • Fabrication Lab Attendant

    2016 - 2018

    • Sold an assortment of materials to students/faculty • Assisted students with laser cutting and technical questions

  • Imaging Lab Attendant

    2015 - 2018

    -Assisted students with taking photos and setting up camera lighting -Rented out camera’s projectors, and tech equipment for photo taking

  • BIO² DESIGN LAB Study Abroad

    2017 - 2017

    In this study abroad course, we interrogated architecture’s new relationship with nature in two geographic locations and in collaboration with two disciplines. Together, architecture and biology faculty and students from Tianjin University and the University of Minnesota sought out ways to amplify, exceed, and extend natural capacities in the development of uncommon design solutions to common architectural problems. We addressed questions such as: What unique design opportunities are possible within northern China and the middle-northern U.S., based on local ecological systems and building practices? What is the nature of interaction between conventionally distinct disciplinary territories? What transnational commonalities exist in the pursuit of hypernatural architecture? We conducted in-depth analysis and generated critical design proposals that probe the disciplinary intersections between architecture and biology in two distinct cultures. In this collaborative workshop, we were exposed to meaningful aspects of each other’s society and daily life that go beyond a typical tourist’s superficial perspective.

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