Luke Bousfield
cs @ stanford | z fellow
Boise, Idaho
Overview
Work Experience
Co-Founder, CTO
2024 - Current
Software Engineer
2023 - 2023
- Created Large Language Model (LLM) systems using transformers, integrated with Slack, AirTable, and Zapier APIs, to organize company events 4x faster. - Streamlined major systems in the company: to book a venue, just send a message!
Technical Director
2022 - 2022
I created both the frontend and backend for a website for Prometheus Science Bowl, the largest-scale independent science bowl tournament to date with a roster of over 100 teams and a prize pool of $28,000. I used React.js on the frontend and Node.js with Express, Socket.io, Sequelize, and PostgreSQL on the backend. My website included functionality such as: - Using Google OAuth to authenticate users as tournament admins, moderators, or players and storing session tokens in the user's cookies - Placing moderators and teams in the appropriate rooms by pulling from a Google Spreadsheet - Creating a convenient interface for moderators to run their science bowl rooms, allowing games to progress up to 2x as quickly compared to traditional tournaments - Using an intuitive, user-friendly UI to allow players and moderators who aren't tech-savvy to play in the competition - Uploading scores to a Google Spreadsheet after each round to allow for automated brackets and results
Summer Intern
2021 - 2021
I worked with Dr. Jae Ryu, an associate professor of agricultural engineering at the University of Idaho, on tasks including: - Starting work on a machine learning system to detect the positions of weeds and crops in a field using drone imagery - Building an online dashboard to monitor real-time statistics of a hydroponics system with an Arduino and Raspberry Pi - Processing data from a three-dimensional camera to detect the heights of various plants in a hydroponics system